Mildly Disappointing News About the Next Update
SMBZ: Battle (v0.3.1) » Devlog
I just quickly wanted to throw out a few things before the long-awaited v0.4 update comes out this decade.
1. Goomba is being temporarily removed from the game
2. Mecha Sonic and Power-ups will not be available this update
3. I will not be able to provide complete patch notes on the update, because there are simply too many changes.
4. Mario and Luigi may or may not lose their super dashes (in base form)
5. No more J.5M infinites
Get SMBZ: Battle (v0.3.1)
SMBZ: Battle (v0.3.1)
A "2.9D" SMBZ fangame with DBFZ mechanics
Status | In development |
Author | The347man |
Genre | Fighting |
Tags | dbfz, dbz, Fangame, Local multiplayer, mario, scratch, smbz, sonic, Sprites, super-mario-bros-z |
Languages | English |
Comments
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goomba did need to be removed for now, he needs a rework but i was looking forward to mecha sonic. and could you specify the super dash?
Super Dash is the move caused by pressing jump twice quickly if you were wondering.
ohh alr. yeah i remember when my friend would use luigi and combo me like crazy. makes sense why its removed tho.
oh no, it's solely because they can't actually do it in the show (in base form), not for balancing purposes. Speaking of which, I'm still iffy about whether or not I should balance the game or leave it more based on canonical ability and power.
oh okay, so it's gonna be like the show? i think its a good idea and all but there should be some balancing.